![]() ![]() Even so, it’s important to know the basics. In fact, The Command Zone dedicated an hour-long podcast with a Magic judge to talking about it. For example, if your opponent casts a card that gives a creature +2/+2 and you have a removal spell, you may choose to cast it before the original card resolves. Essentially, the stack allows an opportunity for your opponent to respond to a card or action before it happens. When you play cards in Magic, they go on the stack before resolving. In some cases, you’ll also perform a clean-up step where you discard down to the maximum hand size of seven cards. After your end step, you’ll pass the turn. End Step/Clean-up: Your end step is a final chance to take instant-speed actions for you and your opponent.Again, you can play lands and cast spells. Main Phase 2: This is your second main phase, which happens after combat.You can’t play cards or lands during this phase unless they’re instants. Combat: Combat is where you’ll declare attackers.Your main phase is when you can play lands and cast spells. Main Phase: This phase is where you’ll play the majority of your cards. ![]() Essentially, it’s the beginning of your turn you untap your lands, resolve any effects that trigger on your turn, and draw your card. Untap/Upkeep/Draw: These three can be lumped together. ![]()
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